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Toolchains

The compiler or assembler a project builds with.

Toolchains with project counts
NameMeaningProjectsVerifiedAvg. code
MWCC (CodeWarrior)Metrowerks CodeWarrior C/C++ compiler for GameCube, Wii and Nintendo DS.473653.9%
Modern compilersCurrent GCC, Clang or MSVC with CMake or similar; used by ports and reimplementations.240n/a
agbccGCC 2.95 derived compiler used for Game Boy Advance decompilations.16867.4%
IDOSGI IRIX Development Option C compiler, used by many Nintendo 64 games.10478.3%
RGBDSRednex Game Boy Development System assembler and linker.90n/a
PSY-Q (GCC)Psygnosis SN Systems toolchain for the original PlayStation, GCC based.5492.8%
MSVCMicrosoft Visual C++, matching the compiler era of the original executable.40n/a
AS (Macroassembler)The Macroassembler AS, used by the Sonic disassemblies.30n/a
GOAL / OpenGOALNaughty Dog’s Lisp dialect, reimplemented by OpenGOAL.20n/a
EE GCCGCC for the PlayStation 2 Emotion Engine.118.4%
KMC GCCKyoto Microcomputer build of GCC for the Nintendo 64.11100%
N64RecompStatic recompiler that turns N64 MIPS binaries into C.10n/a
WLA-DXMulti-platform cross assembler.10n/a