PlayStation · 1997

Castlevania: Symphony of the Night

One tracked project, with 71.0% of code matched.

Developer
Konami
Publisher
Konami
Released
1997
Series
Castlevania
Genre
Action-adventure
Also known as
SOTN, Akumajō Dracula X: Gekka no Yasōkyoku

sotn-decomp

In progressVerified
71.01%Code matched
75.52%Data matched

Source: decomp.dev (us), measured 19 Oct 2026.

sotn-decomp: code and data progress over timeCode progress went from 94.7% on 2025-11-29 to 71.0% on 2026-10-20.0%50%100%Nov 2025Feb 2026May 2026Jul 2026Oct 2026
Show the data as a table
sotn-decomp: code and data progress over time, last value of each month
MonthCodeData
Nov 202530.00%59.74%
Dec 202531.35%61.96%
Jan 202632.81%60.02%
Feb 202632.97%59.78%
Mar 202634.64%65.11%
Apr 202635.69%64.38%
May 202635.85%67.38%
Jun 202638.75%66.58%
Jul 202643.34%67.91%
Aug 202667.80%58.72%
Sep 202669.28%66.46%
Oct 202671.01%75.52%

Build-time check on 2026-10-20: public repository, progress measured from decomp.dev (us).

Platform
PlayStation
Approach
Matching decompilation
Status
In progress
Target build
US, JP, EU, Saturn and PSP builds
Toolchain
PSY-Q (GCC)
Licence
AGPL-3.0
Last commit
19 Oct 2026 (today)
Stars
1,157
Contributors
54

Repositories

  • github.com/Xeeynamo/sotn-decomp

    Decompilation of Castlevania: Symphony of the Night (PSX, PSP, Saturn)

    Stars
    1,157
    Last push
    19 Oct 2026
    Contributors
    54
    State
    Active

PS1 C or C++ that compiles to the exact original machine code with the original compiler.

PS1

Silent Hill

silent-hill-decomp · complete 17 Oct 2026

100%
PS1

Driver 2

REDRIVER2 · 2000

Not measured

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